Multiple cue points with naming

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Multiple cue points with naming

Postby jaime11 » Wed Jul 06, 2011 5:12 pm

Hello

First of all I want to thank you guys for your incredible work: this program is up to (and better in some cases) than the commercial alternatives.

I have noticed that the songs can already be cued, and I was thinking that it would be a great idea to have multiple cue points within a song and being able to name each one of them. I see this as a very interesting feature because I think this could be used to identify mixing points within a song and make it very easy to mix.

Thank you!!
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Re: Multiple cue points with naming

Postby Pegasus » Wed Jul 06, 2011 9:29 pm

We already have multiple hot cues. Would you mind filing a wishlist bug asking to name them?
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Re: Multiple cue points with naming

Postby jaime11 » Thu Jul 07, 2011 12:19 am

Sorry! I didn't see them, God am I dumb...

How do I fill a wishlist bug?

Thanks!
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Re: Multiple cue points with naming

Postby Pegasus » Thu Jul 07, 2011 10:43 am

File a regular bug: https://bugs.launchpad.net/mixxx/+filebug
then mark the importance "wishlist." If you can't one of us will after it's filed.
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Re: Multiple cue points with naming

Postby jus » Sun Jul 10, 2011 7:44 am

FTR the the associated wishlist bug is here: https://bugs.launchpad.net/mixxx/+bug/807288.
You can vote for this bug after login on launchpad thereby helping to prioritize the development.
The Mixxx Manual, Wiki and FAQ are the best place to start for documentation and support.
Please report any bugs you find to our Bug Tracker.

Find out how to contribute to Mixxx development.
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Re: Multiple cue points with naming

Postby MelGrubb » Wed Jul 20, 2011 4:29 pm

I currently misuse the hotcues to mark 16 and 8 bars out from the end of some songs so I can see these points approaching, and start my fade appropriately. There's something about having a fade beatmixed properly, but being off by two bars (Or worse, an odd number) that annoys me personally. The only thing about doing this that bothers me is the fear that since I'm setting these up as hotcues, I'll accidentally slip, hit a button, and fly to the end of a song. Personally, I'd like to see some non-cue cues. I'd love to drop some kind of markings in a song that are purely informational. Of course, the next logical extension of this is to allow the passing of these markers to auto-start the alternate deck. It's totally cheating, of course, but very effective.

I have a couple songs that I usually like to play back to back. The first ends cold, and the second starts "cold". There is no time to beatmix in the headphones for this transition, you just have to set the cross fader midway, and try to get the timing just right. If you miss it, even by a little, it totally ruins the effect. I'd love to spend a couple minutes offline tweaking these markers, and then not worry about it at the club. As I said, it's totally cheating, but it would allow less technically skilled DJs (myself included) to move some of the effort to the planning stage instead of execution.

These markers could also be useful for the auto-dj function.
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Re: Multiple cue points with naming

Postby Pegasus » Sun Jul 31, 2011 7:48 pm

Sounds like a great idea! File another wishlist bug, please! ;)
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