(This is useful if you're making a controller act similar to the Vestax Controller One.)
| Note name | Semitones | Pitch percentage |
|---|---|---|
| A | -12 = 1 octave | -50% |
| Bb | -11 | -46.83% |
| B | -10 | -43.70% |
| C | -9 | -40.43% |
| Db | -8 | -36.77% |
| D | -7 | -33.20% |
| Eb | -6 | -29.05% |
| E | -5 | -24.95% |
| F | -4 | -20.41% |
| Gb | -3 | -15.67% |
| G | -2 | -10.58% |
| Ab | -1 | -5.48% |
| A - 440Hz | 0 | 0.00% |
| A# | 1 | +6% |
| B | 2 | +12% |
| C | 3 | +18.1% |
| C# | 4 | +26.3% |
| D | 5 | +33.8% |
| D# | 6 | +41.6% |
| E | 7 | +50.6% |
| F | 8 | +59% |
| F# | 9 | +68.8% |
| G | 10 | +79.5% |
| G# | 11 | +89.5% |
| A | 12 = 1 octave | +100% |
There is some margin of error here as I derived this using an electric keyboard which had some vibrato, but it's close enough for DJing use.
Note: the exact values can be calculated fairly easily with a spreadsheet. Since an octave doubles (or halves) the frequency and there are 12 equal steps (semitones), we can find that the frequency is multiplied (or divided) by a certain factor
mfact = 12th root of 2 = 2^(1/12) = 1.0594631
So you get
| A | 440Hz |
| A# | 440*1.059 = 466.2 Hz |
| B | 440*(1.059*1.059) = 493.9 Hz |
etc..